
As you can tell, this user had a little more difficulty than our other user had for the same task. The user was not satisfied with the information presented on the screen and began choosing links that our prototype was not ready for, which resulted in the "Oops!" page being displayed. We learned from this that we will need to make the key elements in our flow stand out better to really direct the user's attention to the next step. This was a hard change to implement but we feel like we accomplished it well, as seen in our final prototype.
This user did not have any serious issues with this task, confirming the design choices made. You may have noticed that there is now a "back" button for when the user is finished posting their recipe. This new button was added during a quick reiteration after our first user did not know how to return to the last screen after posting a recipe.
Again, this user confirmed our design choices as she did not have any real issues completing the given task. In general, the rest of our users did not have any issues with this task which allowed us to sign off on those features and start production on that chunk of the website.
Paper Prototyping allowed us to run our target audience through three tasks to test the navigation and intuitiveness. From the results of each testing session, we generally make a few changes to our prototype and test it again with different users. Paper Prototyping is a very quick and cheap way to test designs and products and allowed our group to iron out the usability issues before moving into the expensive production phase.
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